Run Your School Your Way
Gumball The Principals puts you in a simulation game and runs Elmore Jr. High with Gumball and Darwin. After discovering Mr. Brown's fake diploma, the pair quickly take over the position of power and begin a series of turbulent days of running the school.
With four important indicators including Confidence, Love from students, Trust from teachers and Budget, you will have to carefully consider each decision. Each choice will directly affect the indicators, and if any indicator hits the bottom, the game will end immediately.
Mini-games and unexpected appeal
Between the main stories, Gumball The Principals also integrates many interesting mini-games such as "Run Away", "Let's Jump" or "Throw Out". These mini-games not only change the atmosphere but also bring rewards, stickers and support powers such as filling up stats, adding turns or freezing the meter.
Instructions for creative gameplay
Players will choose between Gumball and Darwin to handle the given situations. Click on the character that suits the situation to make a decision. To keep the stats balanced, choose Darwin when you need stability and Gumball when you want to take risks.
In the mini-games:
- Use the arrow keys to move.
- Z to switch between Gumball and Darwin.
- In Run Away, press left/right to change lanes.
- In Let’s Jump, help both jump over moving platforms to avoid falling behind.
Your Adventure Doesn’t Stop Here
From school halls to open seas, take on survival tasks in Raft Life, or switch gears and hit the road in Pro Cycling 3D Simulator. There’s always something new to try!