Monkey Mart
World Eater Idle
World Eater Idle

World Eater Idle

Slope Emoji
Slope Emoji
Unchill Guy Clicker
Unchill Guy Clicker
Supermarket Master
Supermarket Master
Bricky Blast
Bricky Blast
Egg Race
Egg Race
Jelly Hop
Jelly Hop
Shooter Sky
Shooter Sky
Traffic Rally
Traffic Rally
Chill Clicker
Chill Clicker
Tube Fall
Tube Fall
Power Surfer
Power Surfer
Stickman Racing
Stickman Racing
Tunnel Ball
Tunnel Ball
Om Nom Jump
Om Nom Jump
Candy Jump
Candy Jump
Slope Emoji 2
Slope Emoji 2
Raft Life
Raft Life
Astro Robot Clicker
Astro Robot Clicker
Sprunki Clicker
Sprunki Clicker
Escape Road 2
Escape Road 2
Sprout Valley
Sprout Valley
Chill Guy Clicker
Chill Guy Clicker
Hill Climb Racing
Hill Climb Racing
Digging Master
Digging Master
Papa's Freezeria
Papa's Freezeria
Store Simulator
Store Simulator
Super Mario Bros
Super Mario Bros

Enter the world of space as an assassin in World Eater Idle with the goal of destroying all planets and worlds. This is a clicker game combined with extremely interesting idle mechanics with many hidden secrets. Start the game with small planets that are easy to destroy and gradually move on to larger and more difficult planets. To deal damage and get resources, you need to click as fast as possible.

Strategy progression

As you progress in World Eater Idle, you also need to pay attention to some issues that will help you succeed faster. First of all, you need to improve things like damage per click and hits per second. Then, you will get resources for these upgrades every time you destroy a planet. This adds a level of strategy to the game and makes the game more interesting. Next, pay attention to the achievements section in the left corner of the screen, or go there to receive rewards every time you participate. On your way to the final goal, destroy famous worlds like Earth, Titan, and Rubik's Cube. Let's get started!

How to Play World Eater

  • Click to destroy planets from easy to difficult.
  • Get tools to improve the amount of damage you deal and the number of clicks you make per second.